Learn the game step by step

Battleship strategy: learn more from every move

Luck influences when the first hit arrives, but placement, search patterns and target finishing are deliberate decisions. This guide provides a repeatable way to think about the 10×10 TableDuel board.

Build a fleet without a recognizable pattern

Mix horizontal and vertical ships as well as central and outer positions. If every ship follows one system, the first hits teach your opponent to search your habits instead of the whole board.

An edge ship may survive the opening search, but a hit leaves fewer directions to test. Use the perimeter for one or two ships rather than the entire fleet. Place long ships in different regions first, then use short ships to fill less obvious spaces.

Determine direction after a hit

The first hit opens up to four directions. A second connected hit reveals the axis; only the two endpoints matter after that. If one endpoint misses, switch immediately to the other.

Do not abandon a clear target for an unrelated guess. Return to the search grid after the ship sinks and apply every new exclusion. Each shot should finish a ship or meaningfully reduce the search space.

Play against your own habits in a rematch

Previous games are information when you play a friend. Repeating a successful layout teaches your preferred corners, orientations and spacing. Moving even two ships can invalidate those assumptions.

Vary the style as well as the exact cells. Follow an edge-heavy game with central placements and replace mostly horizontal ships with mixed directions. The goal is not a perfect layout but one the opponent cannot know in advance.